Trouble with BroadcastMessage();

I am making a game and imported a asset but when I edited the code to broadcast a message it never was received. So I tried moving files to it but that wouldent work so I think I need to use a better broadcasting statement.

I would recommend that you avoid using that message. If it’s a method on a script(s) on just the game object, use GetComponent(s). If it’s in children, also, then GetComponentsInChildren, etc…
Then, from that list, loop over it and call the method.

Please provide more information and/or the code you want to call for a better response. :slight_smile: