Hi,
I’m pretty new into scripting, and I have a problem with my shooting mechanic.
I am making a 2D game in a 3D environment. The problem is pretty straight forward, when I shoot, my bullet doesn’t go where I am aiming at all, and some angle just can’t have bullet at all. I have made a small cylinder as a spawn point for my bullet and made the cylinder follow the mouse in the game. All of this follows my Z axis,
- At 0° to 90° on the Z, the bullet goes straight down to progressively forward
- between 90°to 180° the bullet goes forward
- from -180° to -90° (180°-270°) the bullet goes backward
- from -90° to 0 (270-0) the bullet goes backward but progressively downward as well
Also te projectile can’t go up for some reason, even if my spawn point can.
The following script is the one I used for that matter.
Thank you a lot for your help, and sorry for the bad English, french in my main language.
5864176–623725–PlayerController.cs (1.94 KB)
5864176–623731–SpawnOrientationScript.cs (711 Bytes)