Trouble with Oculus and Drawers

Below is a clip from a demo project I put together. I’m working on a project where the player needs to be able to pull open a drawer. I tried putting a Configurable Joint on the drawer in order to lock to only sliding on the X axis. That worked. But when I grab it, it’ll still rotate. I locked rotations on the rigid body, but it didn’t have any effect. Does anyone have any suggestions?

https://youtu.be/VXUo94cvaZc

I still haven’t figured this out.

Have you found a solution? Have the same problem