Hello everyone, I have a problem.
I set up rig to a human in Blender and created IK for the arm and it work great, but to create a more realistic animation I need some times to use FK animation but when I apply IK I can’t rotate bones inside of the IK chain.
Can someone please give some advice how can I rotate them separate but still have the Ik on them working? If to be short I want to use FK and IK together but just don’t know how I googled it but didn’t find an answer.