Is there a way to display the actual frame rate per second (FPS)? The number of rendered frames on the device. It seems that on Mac OS X it shows a "fake" FPS both in the editor and in the web player.
On a Macbook Pro I get heavy stalls and a frame rate that I estimate to be 3-6 FPS, but it reports it as 40-60 FPS(!).
I tried that, unfortunately it only shows how often unity is updated, not how many opengl buffer swaps per second.
– anon40935218It's the same amount. You get one unity update per rendered frame.
– anon85704231No, that isn't the case - at least not on Mac. Thanks for your quick reply anyway.
– anon40935218It is on my macs - where are you seeing otherwise?
– anon85704231