True frame rate (FPS)

Is there a way to display the actual frame rate per second (FPS)? The number of rendered frames on the device. It seems that on Mac OS X it shows a "fake" FPS both in the editor and in the web player.

On a Macbook Pro I get heavy stalls and a frame rate that I estimate to be 3-6 FPS, but it reports it as 40-60 FPS(!).

1 Answer

1

Add this to a gameobject with a guitext on:

http://www.unifycommunity.com/wiki/index.php?title=FramesPerSecond

I tried that, unfortunately it only shows how often unity is updated, not how many opengl buffer swaps per second.

It's the same amount. You get one unity update per rendered frame.

No, that isn't the case - at least not on Mac. Thanks for your quick reply anyway.

It is on my macs - where are you seeing otherwise?