So the horror game I’m making heavily relies on the flashlight, yet the map I’m making never gets “pitch black” like i need it to, is there a setting for this, or am i doing something wrong
Ambient lighting settings, probably?
So the horror game I’m making heavily relies on the flashlight, yet the map I’m making never gets “pitch black” like i need it to, is there a setting for this, or am i doing something wrong
Ambient lighting settings, probably?