Hi.
http://forum.developers.facebook.net/viewtopic.php?id=28811
How do you think about [chupcha]'s opinion in above thread?
I am serious in this problem, cuz also I must select between them or go alone.
Hi.
http://forum.developers.facebook.net/viewtopic.php?id=28811
How do you think about [chupcha]'s opinion in above thread?
I am serious in this problem, cuz also I must select between them or go alone.
Good link. His ideas are OK but I guess that virtual goods don’t make sense in all games (an RPG is one thing but adding paid power ups to a puzzle game would be a bit strange). Does anyone know if purchasable virtual goods in a game tend to make more money than adverts or other types of monetisation?
It does make more money than adverts yes.
I dabbled in Flash games a bit and there are some stats available at Mochiads. They guys who added virtual goods made some real good money while their ads didn’t do that well in relation.
I have researched this over and over and adds…do make money and it’s less of a hassle/overhead to add them, the virtual goods is better.
Any ad companies for Unity other than Kongregate yet btw? Adding… er…ads inside a Unity web game?
You could ask these guys…
http://money.blogs.time.com/2011/02/08/1400-for-smurfberries-why-you-should-think-twice-before-handing-an-iphone-over-to-an-8-year-old/
lol
Edit: There’s also that MMO which requires real money (the expensive one, not Second Life), people buy and sell in the tens of thousands for virtual land, the company is bound to get a big cut from that.
Entropia universe, been a player of that game since beta. I spend WAY to much money on it…
That’s the one! (I could have Googled but eh, lazy).
I don’t suppose you know how much the company get from transactions made through that game do you? I’m guessing they’d do it in a kind of in game sales tax or something?
Well it works like this. You put in for example $10 using your visa, for this you get roughly 95 PED (ingame currency) The company dont take any cut from this, but the visa company does, that’s why you “loose” 5 ped.
Then you buy a gun or such and some ammo and go hunt, the gun decays and quite darn often you come back with a loss, and you also have to repair your gun. So that’s the “fee” the company takes sort of.
They do sort of take a small tax on auctions and such but they say that those money goes right back into the lootpool.
The only reason i play the game nowadays is to break the system and i’m quite well on my way. However the community thinks i’m a loon with my theories