Try out our battle pass sample using Unity Gaming Services Use Cases

Looking to get through the ramp-up process faster with access to working examples? The Unity Gaming Services (UGS) Use Cases are a collection of samples designed to show you how you can use multiple UGS products to solve common game development challenges.

Samples include: Loot Boxes, Loot Boxes With Cooldown, Starter Packs, Seasonal Events, A/B Testing Level Difficulty, Cloud AI Mini Game, Command Batching, Battle Pass, Rewarded Ads With Unity Mediation, and Daily Rewards.

Game Overrides (powered by Remote Config), which lets you create personalized in-game player experiences to determine the content of the current season and battle pass tiers. Let me know if this helps you get started: Try out our battle pass sample using Unity Gaming Services Use Cases