I’m fairly new to Unity. Currently, I’m trying to work on a gear VR app that allows me to play a 360 view video. At the end of the video I want a button to appear and when you click that button, another movie loads and plays.
I am using the Easy Movie Textures plugin that is available on the asset store and have been able to successfully play a video but when I add a button, it never shows up. I’m assuming that the issue has something to do with the Mesh Renderer for the sphere.
I was thinking maybe having multiple scenes would be best.
Scene 1 - Play video and fade out at the end
Scene 2 - Fades in and it’s just a button. when you click the button …
Scene 3 - after button click, scene 3 loads which is just another sphere that plays another 360 video
Any advice would be really appreciated. I am currently building this with little clue as to what is the right way to do something like this.
If someone has any ideas and can point me in a good direction, I would greatly appreciate it.