Trying to change one TMP underlay affects all other TMP texts

HI,

I’m trying to add underlay to one TMP asset (the points) in my scene but it adds the underlay to all other assets.
Any idea how can i solve this and separated configuration for each text?

Underlay is a material property. As such, any text object that share the same material will see those changes reflected on those objects.

Please take a look at the Material Presets and how to use them. See the following video which covers this topic.

Updated Context Menu item to create Material Presets.

6667516--763012--upload_2020-12-29_1-58-51.png

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See the following as well.

1. When I change the material properties of a text object, it affects the other text objects using that same font asset. How do I control what objects are affected by material property changes?
All Font Assets contain a Default Material which gets assigned to the text objects that are using this font asset. Since these text objects share the same material, changes to the material properties of any of them is reflected on all of them. In order to have different visual styles on these objects, you will need to use different Material Presets or instances of the current material assigned to those objects. See this topic for more details. See the following updated video about Creating & Working with Material Presets.

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Thanks @Stephan_B that’s exactly what i was looking for!