Trying to draw gizmos, what am I doing wrong here?

Photographs of code are not a thing. If you post a code snippet, ALWAYS USE CODE TAGS:

How to use code tags: Using code tags properly

Honestly, I always use code tags lol. I took a picture of my cube and zoned out and just took another one of my code, not enough caffeine I guess.

private void OnDrawGizmosSelected()
    {
        Mesh mesh = GetComponent<MeshFilter>().sharedMesh;
        Vector3[] vertices = mesh.vertices;

        GUIStyle style = new GUIStyle();
        style.fontSize = 30;

        for (int i = 0; i < vertices.Length; i++)
        {
            Handles.Label(transform.TransformPoint(vertices[i]), $"{i}", style);
        }
    }

So thanks, that fixed them not moving, but I can’t figure out why it’s giving me so many vertices, it’s just a basic unity cube