Hello I am trying to start a new project and as soon as I start a new project, I set up the scenes, scripts, and prefab folder, then I make the Scenes and place them in the scenes folder, Persistent, MenuScreen, and Game. Then in the Scripts file I make two initial scripts, AnswerData and DataController. I then fill out AnswerData with
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class AnswerData {
public string answerText;
public bool isCorrect;
}
Then I go back and start to make QuestionData, but then I look at my AnswerData script and I see No Monobehaviour scripts in the file, etc.
I posted the picture of what I see below. This is not the only time this has popped up. I have restarted this project several times as I cannot figure out why this keeps happening. This did not happen to me when I used MonoDevelop.
