Trying to import cityscape from Blender.

I’m working on a project for my AI class, and need to import the city we made into Unity so we can test our navigation scripts. The mesh imports fine, but the materials and textures do not, despite having baked them. All of the material are imported as empty slates. I’m seriously running out of time to do this, as I need to have the terrain ready asap. Here is a link to the .blend file. Any help is greatly appreciated.
Blend

Hi @RjoshField, if you baked texture on so big object (max 8kx8k texture on 5,5km*0.5km), then it cannot look good :slight_smile: But maybe you’ve got separated materials on each building (or multiple, no matter), Please give us some screenshots and sign what is bad so we’ll be able to help you :wink: