Now i am very new to Unity, & what i am trying to do is make a point system and what i want it to do is when i click on an random generated prefab object it adds a point. Now since im not using a game controller or anything like that, i have no idea how to do this. Here is what i got.
using UnityEngine;
using System.Collections;
public class DestroyOnTouch : MonoBehaviour {
int myScore = 0;
public GUIText scoreText;
public void OnMouseDown () {//Work with touch
Destroy(gameObject);
myScore = myScore + 1;
}
public void OnDestroy () {
scoreText.text = "Score: " + myScore;
}
}
Im just looking for someone maybe to paste an example or link me a site that has information on this.