Title says it all, I’m fairly new to unity, but I’ve used it before(However the 3D part). And I want to make a land based FTL like game.
Can I get like some pointers on where to start?
My particular points of interest are, main menu. I need a start game, continue game, and armory(like the hangar in FTL), how would I do those?
How do I randomly generate maps that always have a fixed amount of sectors? There will be friendly, enemy, neutral, and mineral sectors.
How do I create random encounter’s and random enemies?
I’m really sorry if this sounds like I want you guys to make my game for me, I’m just on a sort of daunting project.(Which is to make this game in a month.)
I am sorta in the same boat XD I also want to make a FTL like game, But more or less for learning practices, Right now im working on a creeper world clone just to get the hang of unity. But I think what I would do is get a rough prototype. So work more on core game mechanics more then Menu-ing first.
Like get the Layout set, the work on ship creation, enemy ship creation, then mabye function-ability. (IE moving people, moving guns) from there adding combat damage and such.
My advice is from a total Newbie, But Maybe this helps a bit. I like the idea of get something working then add to it. Since making a game solo is less thought out and planned as it maybe should be.
I would love to watch you develop this XD Watching someone work through your goals would be great to learn from. Do you have a git hub? or some way to follow your progress?