Okay so I’m trying to make an inventory system for my game. In it will be stored your available units that you can choose from to make a party. I’d like the inventory system to dynamically populate slots as new items are added. I’ve found plenty of tutorials on a finite amount of slots, but nothing about infinite slots depending on how many items are in it.
Ok, nice.
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Sounds good, let us know how it is going. And if you have any concrete questions, feel free to ask them in the scripting forum thread as always.
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