Hi! I made a multiplayer system in Unity. But, I’m trying to be able to make my game work cross-platform using Netcode for Game objects. How can I do this? I tried hosting on mac and joining on windows and vice versa, it doesn’t let me join. Thank you for reading!
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Hi Sekudo and Farsam
Can you elaborate more on which services are you using? SDK & editor versions? and if you have error logs or code snippets to where the issue is happening we would like to check them out and help!