Trying to move my gameobeject in a certain direction (2D, C#)

In 3D I assume I would just rotate the object then use transform.forward but that doesn’t work in 2D. I can move my object up, down, left or right but I want to be able to point in a direction then move that way till i get stopped. Is there a “front” to 2D objects?

Yes, it’s transform.right, supposing your sprite asset is correctly oriented (facing right)