In this sample project I created I dragged this ninja model in (though the same thing would happen if I dragged in a prefab), created an animator controller, and when I tried to record the animation that I linked to that model the character would snap into the ground.
I was able to translate the model upward and out of the ground just fine, but when trying to rotate any of it’s limb it would glitch out and act weird.
Maybe I’m “Google-ing” wrong but most people seem to have had this problem when this rig is not Humanoid, but mine was from default.
Any help would be appreciated, it happens with any model I use. Thank you so much