So working on the Ruby’s Adventure: 2D Beginner and I get to this step here
If you switch to the Game view, you will see your Sprite in game. If the Sprite is outside the white square bounds in the Scene view, then it is not in the camera’s view, and you won’t see it in the Game view.
Now the White Square Bounds is no where to be seen. If I load a new Unity project its there, but once I load Ruby’s Adventure Project the scene view bounds are gone.
How do I turn it back on?