Hi,
I have a waypoint where a car should go, but I can not make the car look at the points.
Do not know how to use transform.rotation or transform.rotate in this case, it make the car turn but not how to tell that look to the next point.
If it is at the point (0,0,0) and I want that go to point (1,0,5), I need that As you walk you go round and that when looking well not turn over (ie, that move like a normal car).
Any ideas?
Hmmmm… A car should not just “look at” a point, it needs to turn it’s wheels and go to the point.
I am about to release a the AI section of my vehicle tutorial (probably tommorrow) if you would care to look at the way that I have tackled it.
http://forum.unity3d.com/threads/86703-Basic-to-Advanced-Car-or-Vehicle-Tutorial
Ok,
Thanks, i am new with Unity and i’m learning. Firs move my car, after the wheels… 
Now i will to see your tutorial, to learn.
Thanks¡¡