Turn Based Like Worms

I am making a tank game, and I’m trying to make it turned based like in the Worms games. I’m having trouble wrapping my head around getting it turned based like that, where one has control and no others have control and where you start off your turn by seeing the map then zooming in on your character. Anyone know of a tutorial to help me out? That would be awesome s:

And or some advice from people here.

Thanks a lot!

really you just need a true/false variable to check which side has the turn. Then change it when the number of actions is over.