Turn off Doppler Shift for Rolloff Factor

Hey all, does anyone know if it is possible to turn off the doppler shift effect on the Unity Audio source component when using mono and the Rolloff effect. Whils’t I appreciate how cool it is, Unity doesn’t have the high quality pitch shifting capabilities of an Audio package (Such as Ableton) so I would rather it didn’t try to apply doppler shifting to the sound.

Cheers

You can globally turn off doppler effect in Edit->Project Settings->Audio (Doppler factor = 0). This affects all 3d sounds.