Turn on and off normal maps

Hello all!

I’m making some tests with unity, and I was wondering if there’s a way for the players to turn on and off normal and specular maps on the web browser viewer, so the game could run smoothly on computer with lower processing capacity.

Is there a way to make it happen?

Many thanks

Cheers

you can switch out the materials / use different models with different materials

Thank you! I’ll try this way =)

You could also switch the material to a different shader at runtime, and it will preserve diffuse textures and colour settings etc.