Turn On & Off Shuriken particle system?

Could someone please show me the java script to do this as I’ve been trying for 3 days now to find something that works.

This is what I have been working with so far I want it to work with one button to turn it on & off really but this is just for testing.

var particle : ParticleSystem;

function OnGUI () {

	//background box 
	GUI.Box (Rect (0,160,100,150), "Weather");
	if (GUI.Button (Rect(10,190,80,20), "Snow On"))
	{
		particleEmission.enabled = true;
	}

		else

		if (GUI.Button (Rect(10,220,80,20), "Snow Off")){
		particleEmission.enabled = false;
	}

}

So the particle system is called Snow & is a Shuriken particle system (that I know of) which is Parented to an empty GameObject called Particles.

I really don’t understand code that well so please explain it simply or just post the code. Thanks anyway guys/gals

Here’s the answer from a friend of mine. I hope it helps you guys too.

Put the script on this game object :
Particle Systems
Snow <------

function OnGUI ()
{
//background box
GUI.Box (Rect (0,160,100,150), “Weather”);

var particleSystem : ParticleSystem;   
particleSystem = gameObject.GetComponent(ParticleSystem);

if (particleSystem.enableEmission)
{
    if (GUI.Button (Rect(10,190,80,20), "Snow Off"))
    {
       particleSystem.enableEmission = false;
    }
 }
 else
 {       
    if (GUI.Button (Rect(10,190,80,20), "Snow On"))
    {
       particleSystem.enableEmission = true;
    }          
}

}

The above post is correct but if you don’t have “Play On Awake” enabled you’ll also need to call

particleSystem.Play();

During a start or awake function.