Hey all,
I’m working on a physical card game project and I’m using Unity to make my card design (I know other programs exist for this kind of thing, but I know unity better than I know them and I know how to change out information faster this way. Also I can impliment spreadsheets later for fast card iteration!) the only problem is, I don’t know how to take the image I am seeing in Unity and export it as an image. I’m working with a canvas that is of a fixed size (750x1050px) so I at least know what size the final image should be.
I poked around on Google to try and find the answer, but I don’t think I’m using the right terminology. I’ve found a bunch of stuff for going the other way (png to textures) but can’t seem to find what I’m looking for here. So Amy help at all would be great!