Turning image effects on and off, does it cause problems?

I’m pretty sure this is possible, and since I’m learning scripting etc I want to find out how to do it myself, so not asking for scripts or anything. Just checking there’s no pitfalls I’m unaware of.

What I’m wanting to do, rather than let the player change quality levels. Is allow them to turn off various image effects, such as DOF, SSAO, Glow and so on, on an individual basis. Which of course is pretty straight forward, just turning a component on and off.

BUT, are there any unwanted side effects anybody is aware of from doing this? Such as weird screen corruption or anything that’s caused by turning camera image effects on and off during runtime that I need to be aware of down the road, or is it perfectly fine and I don’t have to worry about it?

Thanks!

I use blur often (and toggle it on and off for data panels or other GUI stuff) and haven’t noticed any problems in quite a few projects.