Turning off 3D audio effects

This should be easy but I haven’t been able to figure it out. I have a mono audio file that plays in 3D though I don’t want it to. Is there a way I can stop the 3D effects?
Thanks.

If you don’t want the 3D effects you should use stereo sounds

/P

Unfortunately, that doubles the file size. Are there any other options?

random idea but couldn’t you just have that particular audio source a child of the audio listener transform your object thats supposed to make the sound call it when needed?

It doesn’t if you use Ogg Vorbis. Converting mono clips to stereo, and using that codec, gets me between 1.1 - 1.5 times the file size, when keeping “quality” constant. It would be nice to not have to even require that overhead, however.

http://www.xiph.org/vorbis/doc/stereo.html

Thanks for your ideas. I was actually getting higher file sizes than that using Ogg.
I have decided to do something along the lines of what Dr. Jones suggested.

I thought everything in Unity got converted to Ogg when the game is compiled. The native formats go away.

Nope, only if you use compression.

–Eric