Is it possible to render a scene in unity as monochrome (black and white)? I am creating some walk-thrus which are textured with coloured textures. However I would like to give the option to walk-thru the same scene in black and white (or even sepia). Instead of creating a duplicate set of textures in black white I wonder if it’s possible to do something in unity (script or otherwise) that would ‘switch off (toggle on/off)’ colour.
thanks for you r help.
R