[Tutorial] Dynamic Objective / Quest System

Hey all, I created a tutorial on how to create a dynamic objective system for your games. An objective system provide players with goals and structure and can be a good way to guide players through your game. It’s not as complex as a full quest system with conditions and child quests but certainly can be extended for your games uses.

I use it in my games to create and track objectives as the player progresses through the level. Things such as:

  • Discover a hidden area
  • Defeat 15 enemies
  • Find and defeat the boss

It’s a text tutorial, you can read it here. Also the code is provided on github as well. If you have any suggestions let me know, feel free to use it as you see fit!

3 Likes

Can you make a video about it. that’s will be great

Don’t know how to go about making a video tutorial but would be happy to answer any questions if you have any!