Tutorial for the latest Unity XR Plugins

Hello,
I have both a PC and Mac. Two years ago I started developing a game and then had to stop for a while. I started following and Online tutorial just to figure out multiple systems were launched and depreciated.

I’d appreciate a tutorial for publish both on Android and IOS for the latest XR System in unity.

Just tried to build a mobile VR project today in 2019.3, and it is indeed a little confusing now. Not even sure if Oculus Go is still supported.

The thing is after installing the XR Toolkit, XR Management Tool, AR Foundation, ARKit, ARCore…. The XR Option is not showing when I try to create a new object in the scene.

Hello. I’m working on the third edition of my book “Unity 2020 Virtual Reality Projects” due this summer, reworked to use the XR plugins and XR Interaction Toolkit. If you’d like to review early drafts please message me

Oh just noticed you’re interested in AR. You should use the Package Manager and Project Settings rather than Player Settings.

I would be interested in reviewing your drafts.

I would be very interested also, much appreciated.