Tutorial framework removal

just a note that the unity tutorial framework is incredibly buggy and i have to remove it each time from the default polyspatial project.

ArgumentException: An item with the same key has already been added. Key: 047f04db-2b66-4fcb-a78f-cb35292ba35c
System.Collections.Generic.Dictionary2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <dcf6bec1c5764d29a37432d4b047f650>:0) System.Collections.Generic.Dictionary2[TKey,TValue].Add (TKey key, TValue value) (at :0)
Unity.Tutorials.Core.SceneObjectGuidManager.Register (Unity.Tutorials.Core.SceneObjectGuid component) (at ./Library/PackageCache/com.unity.learn.iet-framework@3.1.3/Runtime/SceneObjectGuidManager.cs:39)
Unity.Tutorials.Core.SceneObjectGuid.Register () (at ./Library/PackageCache/com.unity.learn.iet-framework@3.1.3/Runtime/SceneObjectGuid.cs:53)
Unity.Tutorials.Core.SceneObjectGuid.OnValidate () (at ./Library/PackageCache/com.unity.learn.iet-framework@3.1.3/Runtime/SceneObjectGuid.cs:60)

Thank you Ina. I get the same error. How did you remove it?
Thanks
~be

You’ll have to remove the package using the package manager and if you’re using a sample project, possibly delete the tutorial folder from assets.

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Appreciated Thank you !