I all, I made a couple videos showing how to make GUI scale to the right size for every resolution and aspect ratio and thought I’d share them here. In the videos I use the GUIText and GUITexture gameObjects.
GUIText
GUITexture
Website with the script - Devin Curry: Unity GUI Tutorial - Scale GUI to the right size for every resolution
Thanks for watching
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Hey I loved the tutorial, but maybe I did something wrong…
My GUI Texture stays perfectly to scale in the Scene View, but when I go into game and start changing screen size (dragging the sides) and selecting screen size from the menu it no longer works.
I’m using Unity Free 4.5.5 F1.
Does this require the Beta version?
But as said, it does work in scene view.
That’s why I’m kinda confused.