Hi everyone. I am still newish to Unity, but I have gone through all of the Unity tutorials and some on YouTube. I believe I have a solid base understanding of Unity.
I would like to find a tutorial which will help me better understand the type of game I would like to eventually create. I would like to build a basic 2D top-down RPG (like those old ones back in the NES/SNES days). No problem there. There are plenty of tutorials out there for that.
The tutorial I am looking for is focused around the combat system. I am looking for a good, completed, tutorial which goes over a combat system like the ones used in the Shining Force or FF Tactics games. I guess it would be called a turn based combat system, but where movement and range is critical to the combat.
Does anyone have any good recommendations for a tutorial (free, pay, video, pdf, whatever) that builds a combat system like this from start to finish? I assume the tutorial would focus heavily on AI and pathfinding in a tile-based setting.
If the tutorial is in C# that would be perfect, but I am willing to learn a different language if need be.
Thanks!