Is there any tutorial that show how to integrate the Steam SDK?
I see plenty of games on Steam that are made with Unity; so the assumption is that someone made a tutorial for it. At least I hope
Any suggestion?
Is there any tutorial that show how to integrate the Steam SDK?
I see plenty of games on Steam that are made with Unity; so the assumption is that someone made a tutorial for it. At least I hope
Any suggestion?
Saw this small tuto while ago, haven’t tested yet though…
Thanks mgear; it was pretty straightforward!
Although this is not the official Steam SDK; from my understanding it is a wrapper. Which means that probably it is used as plugin, and that means that you need Unity Pro.
I am still on the personal edition; going Pro is my next step as soon as I get some sort of income from my project. Is there another tutorial that show how to put the SDK on a Unity game, but with the personal edition?
Unity5 personal edition has pretty much all features included in the free version, quite sure it works on it.
You mean V5 personal and Pro are the same? I knew that they opened up most of the features in pro, but I was not aware that using DLL and plugins would be supported by Personal too. Trying it now then. Thanks!
It has been a couple of years since this post, the package I downloaded and installed doesn’t work, I believe this is due to having 2way authentication. I am not sure I am 100% happy with putting the AppID into a txt file, so given these two parameters, I deleted it.
Still neither Unity or Steam (the chicken and the egg) have come up with a simple solution to porting a game to Steam from Unity. Neither can see the fact, without each other, there would be no chickens. Unity, get your act together and make porting to apps such as Steam, GooglePlay etc, a few clicks of a button from the client.