[TUTORIALS] LO-FI How-To Series: Basic 3rd Person Controller COMPLETED

Hi everyone! My first Lo-Fi How-To Series is now complete and available.
Beware… It’s meant to be a “play-pause follow along” how-to.

We will see the essential steps to setup a working third person controller with Unity, in detail:

  • cinemachine setup
  • camera relative movement
  • strafe animation with target lock camera
  • mecanim blend trees and basic transition
    The main goal is to understand basic mechanism to get started.

Lo-Fi approach means that the code will be short, straight to the point but not refined.
I like to think that each of us needs just a sparkle to light up our ideas and hopefully improve or re-do in a complete new and better way the solutions I describe.

Here it is the playlist: https://www.youtube.com/playlist?list=PLPYO_4PaVtLWjIW3uIAF79Wym-hBBb261
If you wish… hit the like button here and there and subscribe!
See you soon.

Hi there, a little post to say: thank you!
We are slowly growing and I’m getting some interesting feedback/request.
So don’t be shy! Let me know if videos are interesting by comments, like button or subscribing.
Your suggestions help me to focus on new topics, learn new things or new methods and then make another “Play-Pause Follow Along” Video.

At the moment I’m playing with StateMachineBehaviour for attack combo, damage and other funny use I’m sure you’ll like…

See you soon and have fun with unity.