This is actually the first time I’ve tried to make a character that isn’t playable walk from point to point - sequentially. There is a mesh-stair step that is killing this character controller though.
I’ve set the charactercollider
- step offset to high numbers like 50
- skin width to 0.1…
Character still seems stuck at the stair…
but the character still gets stuck on the stair and can’t seem to reach its final point beyond