Two animations at once

ok, i know this must make me sound like a simpleton, but i’ve never found unity’s animation system helpful and i can’t figure this out by myself:

i want to run two animations simultaneously, one on one object, one on another. both objects are children of the object with the animation component.

i’ve tried assigning each object as a mixing transform, but unity will still only let me animate one object at a time.

thank you in advance for putting up with such a noobish question

1 Answer

1

Isn’t it easier to have the two children have the animation components? That way you don’t have to fuss about the “what item gets which animation” in only one animation component. Maybe an even newbier answer than your question, but divide and conquer… :wink:

ok, i've had a go with your suggestion, and it only makes things worse :p, now neither animation is playing. thanks for your help though