Hi,
I have two distinct cameras for the game with each having a distinct GUI set. When focus is on one camera, even if the other is disabled, if I click on screen where the other GUI is, even though the button is not visible, its click event is triggered.
With buttons I can work around it by using boolean values and states but with an input box, it selects the text or brings up the mobile zoom / input option.
Am I missing something on the canvas portion or perhaps the camera that would prevent this?
Thanks