Two cameras, two GUIs

Hi,

I have two distinct cameras for the game with each having a distinct GUI set. When focus is on one camera, even if the other is disabled, if I click on screen where the other GUI is, even though the button is not visible, its click event is triggered.
With buttons I can work around it by using boolean values and states but with an input box, it selects the text or brings up the mobile zoom / input option.
Am I missing something on the canvas portion or perhaps the camera that would prevent this?

Thanks

Do you also deactivate the other Canvas, or just the camera?

Just the cameras, didn’t think of that… will try thanks!!!