Two gameObjects with same position appear at different places.

I have two objects. One is the player and the other is a triple shot prefab, consisting of three single laser sprites. The problem is that at the center of the game they are at the same position, but when I move to either left or right they appear offset. They both have the same position, but appear different on screen.
Here is the player inspector:

and here is the triple shot inspector:

Help would really be appreciated. Thank you.

Is the instantiated “triple shot prefab” a child object of another object? If so, it is maybe affected by the position of the parent object.