So I’m trying to replicate the movement mechanic used by Microsoft Maquette and Tilt Brush, but have no idea where to start/how. To put it simply, when grabbing anywhere in the world with two hands, you can move, rotate, and scale everything around you.
I’m using the SteamVR plugin, but it’s pretty easy to translate from any other VR SDK. Has anyone attempted something like this and is willing to share? Any ideas in general?
I apologize for such a silly question, but I cant for the life of me figure out how to get this working.
I know tilt brush was open sourced, but looking through the code yielded nothing helpful.
Thanks so much for any and all input!