hi all,
First: when i want to build my game for Android , Unity3d 4.0 pro gives an Error that says minimum API for building is API 14.0 (icecream sandwich) . hhow can i solve this problem? i need to publish my game to lower version(Android2.3 ,…).
Second: How can i simulate a real liquids flow? I mean for example a water flow with physics that changes it’s way, divide into branches,have force,… .
I’ll hope you understand what i mean. sorry for bad English.
no answer?
While the first question is easily answered here:
Unity - Manual: Player (you have to “open” the Android related “tab”) and look where the “Minimum API Level” is described.
The second might need some research on your side.
Search google for “soft bodies simulation”. learn the techniques.
Then you can decide if you want to write a custom shader program for this or use other techniques.
It involves phyiscs also. I would give a try to Unity built in Clothes simulation to achieve what you want.
Thanks for your answer!
can u give me some information about using unity clothes simulation to make flowing water?