Two Models Utilizing the Same Scripts, Not Behaving the Same Way

I have a placeholder model that executes my scripts perfectly. Now that I have some of my models done for my game, I am trying to substitute my models in for the placeholders by creating a new prefab and adding the scripts to it. So far I have 2 out of 3 actions working as planned:

  1. Moving
  2. Doing damage to hero characters

3. Destroying/damaging wall

but no idea why the last action is not executing. Is there a property that I need to be aware of? My models are in FBX format exported from Maya, imported through the Unity Assets menu.

Sounds like a missing component, possibly a collider? Or a tag hasnt been assigned to the new model? Hard to say without screenshots or code. Good luck