Hi,
I’ve set up a trigger - A cube with no renderer and “trigger” checked. (See below)
It works with every object in my game (bullets and enemies) except for… The player.
The player and the enemies are set up exactly alike regarding collision, rendering and mesh and pretty much everything else. The enemy is even based on the player.
However, for some reason the player just refuses to activate the trigger! I have no idea why and was hoping it’s a common problem that I just can’t figure out. Any help would be appreciated.
Thanks,
TRIGGER:
WORKING:
NOT WORKING: