1:
Unity crashes/hangs when attempting to load a large model, we have a character model that is 117MB, as .blend I’ve attempted to put it in the folder manually, but then it doesn’t have a model… It’s strange. I really need help with this… .I can’t import our models, I guess they are too large? I’ve tried at .FBX and .OBJ aswell
2:
I would like the “Current” target to be red, not just set anything I click on to be red, if nyone can help with that.
if (hit.transform.tag == "NPC"){
target = hit.transform;
ApplyTarget(target);
}
void ApplyTarget(Transform theTarget) {
theTarget.renderer.material.color = Color.red;
}
}