I was testing my game on 5.4 and noticed my “confetti” particles were looking off. When investigating I noticed that the both systems are there, they just render each particle on the same position, like paired, even though the systems are separate. They have similar properties but they’re not identical, and previously they would both render separately, appearing randomized. Now the particles are stuck together which looks really weird.
Yep, that’s what I though too. I was actually looking around if there was an option to set the seed from the inspector, but I guess not. Maybe through API. Anyway, it should be fixed nonetheless.