.txt file issue, first line is skipped

Hello! Im trying to create .txt file and read it`s information. Everything works great exept one
thing - first line is skipped. How can i fix this issue?

using UnityEngine;
using System.Collections;
using System.Text;
using System.IO;  

public class menuManager : MonoBehaviour {


	private string path;
	string[] lines;
	// Use this for initialization
	void Start ()
	{	
		path = Application.dataPath+ "/MyTxT.txt";
		using (FileStream fs = File.Create(path))
		{
			for (int i = 0; i < 3; i++) 
			{
				AddText(fs, "

false");
}
}
lines = System.IO.File.ReadAllLines(path);
foreach (string line in lines)
{
// Use a tab to indent each line of the file.
Debug.Log(line);
}
windowRect = new Rect (Screen.width/2-100, Screen.height / 2 - 200 , 200, 400);
}
private static void AddText(FileStream fs, string value)
{
byte info = new UTF8Encoding(true).GetBytes(value);
fs.Write(info, 0, info.Length);
}

}

See you code:

 AddText(fs, "

false");
You first add "
" - add new line; and them “false”. Your file is write and right. Simple change:

 string tpStr = "";
 for (int i = 0; i < 3; i++) {
  if (i > 0) {
   tpStr = "

";
} else {
tpStr = “”;
}
AddText(fs, tpStr + “false”);
}
I hope that it will help you.

AddText(fs, "false
"); Thanks Anxo.