I’ve made my first Unity exe. which is 170MB, so I’m wondering what a typical file size should be for something that will be viewed on an average desktop screen. The navigation controls on this file size seem to operate OK. Aside from reducing the amount or complexity of the imported 3D meshes and textures, is there a way of compressing the exe file? I kept the lights down to 4 directionals and 2 spots. Thank you
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