U3: All webplayer builds named WebPlayer.unity3d?

In Unity 2.6, opening Build Settings, then clicking Build gave me a choice of path and filename for the webplayer app I wanted to build.

In Unity 3.0, doing that only gives me a choice of base folder, inside which the editor creates a new folder called WebPlayer, and the files WebPlayer.unity3d and WebPlayer.html inside of them. Unlike 2.6, I see no option to change the filename, or prevent the editor from creating a new folder and putting files inside them.

Is there something I’ve missed here? How can I change the built file’s name and actual location in Unity 3.0? Changing the Product Name in the Player Settings has no effect.

I noticed that too - would love to know an answer.

Curious about this too.

yes, and it overwrites the directory when you rebuild your app.
So if you have anything else in your folder like assetbundles, they will be deleted.
So make sure they are in a parent directory.
Not sure if this is a bug or not.

Because of this, I have to spend an extra minute at each and every build to rename and move the WebPlayer.unity3d where I need it.

I’ve reported this as bug 377234.