U3 b3: Font modification issues?

I noticed some problems with using fonts in the U3 editor. It would be helpful for me if someone could check and confirm that this isn’t just me having a problem.

  1. Font color is no longer editable via the Inspector for a Font Material. The color shows up, but clicking on the color yields no results, as if it is now readonly.

  2. Font shader is no longer selectable.

I’m on a Macbook Pro with Unity 3.0 b3. Can anyone else confirm this behavior? This seems like it was just a regression but I want to be sure before filing a bug on it.

[Edited to remove erroneous problem statement]

i have unity 3 beta 6 and I can’t do that either… We can somehow change font color via inspector in unity 3 right??

same here (U3 b5) no color picker showing up when clicking on Text Color in Inspector.

What now? do we have to bug report?

This bug has been reported recently. No confirmation of a fix as yet.

Still seems broken in B7 too…

still the same with U3.0.0f1
but i found this post:
http://forum.unity3d.com/viewtopic.php?t=64645&highlight=font+color+colour

you have to create an entirely new material, set it to GUI/TextShader, and you have to drag drop the font texture (from the auto-generated font) into the texture slot. It doesn’t show up when you press the select-button.
Now the Text Color button works as expected.

in your GUIText object choose the Font and for the Material you take new Material you just created.